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- ║ DYNAMIC ARTWORK presents ║
- ║ ║
- ║ B U B B L E T R O U B L E ║
- ║ ║
- ║ Version 1.0 (C) F.Dodd and J.Warburton 1990 ║
- ║ ║
- ║ Written with Turbo Pascal Version 5.3 ║
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- ║ ║
- ║ Look out for more software from DYNAMIC ARTWORK. ║
- ║ ║
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-
- INSTALLATION
- ────────────
-
- The bubble trouble package due to the memory space restrictions on the
- cover disk has been written to run only in VGA 16 and CGA mono modes.
- Other formats are available. (See the end of the documentation!)
-
- Before you run the bubble program you must make available to it the
- files which relate to the particular graphics card you are running.
- This may be done simply by running one of the batch files BUBCGA or
- BUBVGA. Once this is done you can play bubble trouble by simply typing
- BUBBLE.
-
-
- THE GAME
- ────────
-
- The objective of the game is to be the first player to amount 5000
- points in the least number of bubbles, the number of points you have
- is represented by a horizontal bar at the top of the screen and the
- number of bubbles you have used is shown with the score by its side.
-
- You obtain points by laying down structures of bubbles of the same
- colour either three horizontally, three vertically, three diagonally
- or even more advanced structures shown in the game. Once you have
- completed a structure the bubbles are removed from the play area. Your
- score is multiplied by three if all of the bubbles are of the same
- type.
-
- Your progress is often hampered by the fact that bubbles can only
- support a certain weight above them before they are crushed, the
- weight and stress varies with the different types of bubbles. Weapons
- are also available and different weapons have different effects on
- different types of bubbles.
-
- By the time you receive this program Version 1.3 of bubble trouble
- will be finished. The new version has improved multiple level
- intelligence, more bubbles and many more weapons. Supporting EGA
- graphics also!
-
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-
- A disk containing the following items is now available:
-
- Bubble Trouble V1.3 (The Mega Bubble).
- The COMPLETE SOURCE CODE for Bubble Trouble V1.3.
- Sprite editor V1.8 Turbo, Sprite animation unit.
- Bubble sprite libraries and extras.
-
- SPRITE EDITOR V1.8 Turbo this contains the following facilities:
-
- Editing banks of 32 sprites
-
- Compatibility with VGA 640 x 480, CGA 640 x 200, EGA 640 x 200.
-
- Compatible with all future PC Dynamic Artwork PD releases
-
- Saving of sprite grid data files for ease
-
- Sprite sizes of up to 32 x 32.
-
- Commands included : plot, draw, colour swap, box, copy, scroll,
- block, and many more functions available.
-
- This may be obtained on either 3.5" or 5.25" disks for the
- exceptionally modest fee of £5.00 (We've got to make SOME money
- somewhere!) from the following address:
-
- F.Dodd,
- 39 Hamilton road,
- Connahs Quay,
- Deeside,
- Clwyd.
- CH54XB.
-
- Cheques or Postal Orders only please. Payable to Mr Franklyn Dodd.
-
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-
- Look out for the ST É version Éwith É Amazing graphics super smooth
- anim-ation and a marvellous sound track, but still free.
-
- F.Dodd 14/5/90
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- HAVE FUN!
-